Sunday, June 16, 2013

Oh the Games that We Play, Pt. 2

About time I got around to finishing this list. I hope you all enjoy.

The Titans (Changeling: The Lost, Pathfinder)

Classic fairy tales try to wiggle their way into my campaigns as much as possible. Adoring these stories made me naturally gravitate towards a new group that had started up at my local game store. I had played Vampire: The Requiem with a couple of the guys before, and enjoyed it, so upon hearing they were playing a Changeling: The Lost game, I instantly signed up; Doubting Thomas, a Flowering Fairest of the Winter Court, came into being. My natural gift with speaking came handy with wording Pledges and helped squeeze my motley out of a couple of tight spots.

The campaign was generally slow paced, leaving plenty of room for downtime. Combined with a sandbox setting, it allowed the players to do what we wanted, combating the enemy our way, rather than a set course. We managed to accomplish a few things, eventually becoming heroes of the Stronghold; Not because our Story Teller made us that way, but because we put forth the effort.

Sadly though, there were a few problems, and the Changeling game had to come to an end. Thus I started to play Pathfinder. The majority of group is made up of the same people that is involved with the Vampire L.A.R.P., including the GM running it.

I joined the group with an Elven Rogue by the name of Earl Hawks; the goal of the campaign to claim an abandoned city. Clever with deception, that even several months, all but one of the characters in game still believes me to be a Cleric following the god of Family and Trade. In truth, Earl came to the city with a dream; to gather enough resources and training to face his wife's kidnappers. While normally Earl code of ethics allows him to do some pretty despicable things, he does have rules: Never steal from the party, never break up a family, and never, EVER, take a job dealing with kids.


M.E.T. L.A.R.P. (Vampire: The Requiem)


I have mentioned my experiences with the theater L.A.R.P., Mind's Eye Theater. We continue to play about every other week and a lot has been going on. There has been the normal vampire backstabbery, along with hunters employed by the government trying to thin our numbers.  The group consists of about 20 members, mostly local, while a few come across state to show support for the new chapter. The chapter and story is being run by the same Storyteller that lead Changeling for the Titans. We have also joined the global Mind's Eye Society, allowing plot from our chapter to spill over other areas, and vice-versa. My involvement in the game deserves it's own post, but since joining the MES my character has become Prince of the Domain, while I myself have become an Assistant Story Teller and an Assistant Coordinator.

In order to qualify for full domain status, it requires us to be running another game. So far the popular vote seems to be Changeling, and hopefully I will be able to bring back Doubting Thomas.


The Nashville Group (Savage Worlds)

This was one of the first groups that allowed me to become regularly involved in roleplaying. We used to run Dungeons and Dragons, haphazardly throwing games together whenever our scheduled lined up. For reasons I am still unclear about, eventually the group stopped inviting me to games. At the time, I had just thought that not enough of our schedules lined up for a decent campaign to start. Whatever the reason, after over a year of not playing with the group, I got back in touch with one of the guys and became good friends. When he started running games with the Savage Worlds ruleset we enjoyed settings like Deadlands, Solomon Kane, and Necessary Evil. Sadly, scheduling is still too erratic to create an enjoyable campaign, so to fill the downtime we frequently enjoy board game nights. We recently purchased Arkham Horror and hope to have our minds devoured by unexplainable horrors soon.


No comments:

Post a Comment